Cut Garnet Games

Games, toys, jams, tools and weird generative software

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Hey there!

Cut Garnet Games is me, Mike Cook. I make indie games, organise PROCJAM, the procedural generation jam, and build weird generative toys and tools.

In my day job I do research into generative software, computational creativity, and I build AI that design videogames.

Right now I'm working with Marsh Davies on Rogue Process, a cyberpunk action-platformer where you type words to hack things in slow motion.